Short Film Progress

Page link:

What should be complete as of April 14:

  • furniture modeled/textured
  • room set-up organized
  • cameras set up
  • character models complete through torso
  • sound production begun

What I have completed:

Character ModelingScreen Shot 2016-04-12 at 4.50.53 PMScreen Shot 2016-04-12 at 4.50.57 PMScreen Shot 2016-04-12 at 4.51.00 PMScreen Shot 2016-04-12 at 4.51.03 PMScreen Shot 2016-04-12 at 4.51.07 PMScreen Shot 2016-04-12 at 4.51.11 PMScreen Shot 2016-04-12 at 4.51.14 PMScreen Shot 2016-04-12 at 4.51.17 PM



March 16 (Wednesday): all concept art completed, start modeling
April 3 (Sunday): check-in on modeling progress— furniture should be complete, check on character modeling progress
April 12 (Tuesday): -room set-up complete, work on camera/light set-up
-characters should be complete up to torso
April 14 (Thursday): reference footage complete, cameras set up
April 17 (Sunday): lights in place, room set up complete, sound production complete, character modeling complete– rigging start, poster drafts assigned
Texturing: Davon, Kevon
Demon Model: Brian
Human Model: Jasmine
Animation: Brian, maybe someone else
Model Set: Oleh, Adrian
Sound: Davon, Kevon
Rigging (auto-rig Animated Skeleton): Jasmine, Brian (Brian adjust paint weights)
Scene Set-Up: Kevon
Director: Jasmine
chair:Adrian (textured by Davon)
desk: Davon (textured)
computer setup: Kevon (textured)
room set-up: Oleh (base model and texture, texture assist & set-up by Kevon)
demon: Brian
human: Jasmine
lighting: Davon
sound: Kevon, Davon
camera set-up: Oleh
This entry was posted in Uncategorized. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s